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Glasses-Free 3D Displays Industry Outlook, Competitive Strategic Analysis, Market Size & Share, Trends & Recent Updates with Forecast, 2018 – 2032
Category: Technology & Software
Report Code: 550
Publish Date: Feb 2023
  • Report Overview
  • Table of Content

Key Highlights

• Glasses-free 3D display, also known as autostereoscopic glasses, are the best visual aids that provide three-dimensional images without the viewer needing to wear special glasses or glasses. These techniques use new technologies such as lenticular lenses, parallax problems or other optical methods to create the illusion of depth and size in the displayed content. It allows the viewer to see the image or video as it appears on the screen, providing a true sense of depth by controlling the direction and angle of light emitted from the screen. Technology improves user understanding and interaction in many areas, from entertainment and advertising to visual science. Despite the challenge of technical complexity and inconsistent content, glasses without 3D instructions continue to change the perspective of many industries.

• The market size of the worldwide Glasses-Free 3D Displays Market surpassed USD XX billion in 2022, and by 2032, it is projected to reach USD XX billion, boosting at a CAGR of XX%.

• In May 2022, Sony Corporation, Theta Labs, Inc. will partner with. (US software) to create a 3D NFT whose design will be compatible with Sony Corporation's Spatial Reality Device (SRD) technology.

• The growing demand for 3D technology designed for the gaming industry and home entertainment is one of the main factors driving the growth of the 3D display market. The 3D display market is expected to witness significant growth during the forecast period due to the worldwide decline in energy consumption and rising personal disposable income. In the last few years, the gaming industry has undergone major changes in terms of gaming experience, technology and graphics. The industry is making efforts to improve the performance of games with 3D technology, accelerating the growth of the 3D display market. In addition, increasing interest in LED and OLED technology, which offers better performance and image quality compared to traditional devices, is expected to help revive the overall market.


Scope of the Application Profile

Key Players

• Alioscopy (France)

• Kangde Xin Composite Material Group Co., Ltd (China)

• Leyard Opto-Electronic Company Ltd. (China)

• Royal Philips N.V (Netherlands)

• TCL Corporation (China)

• Samsung Electronics Co Ltd (South Korean)

• Dolby Laboratories, Inc (US)

• 3M Company (US)

• New Vision Display Inc (China)

• Magnetic Media Holdings Inc (US)


Segmentation

By Technology

• Light Barriers

• Lenticular Lens

• Directional Backlights

• Direct Imaging

• Other Technologies

By Display Type

• Full HD

• Ultra HD

By Display Size

• Below 28”

• 28” to 49”

• 50” to 65”

• 65” to 100”

By Price

• Up to 24V

• 24 - 48V

• 48 - 60V

• 60 - 110V

• Above 110V

By Application

• TV Displays

• Advertising Displays

• Mobile Devices

• Other Applications

By End Use

• Cinema Lobbies

• Sports Arenas

• Trade Shows & Conferences

• Amusement Parks

• Museums & Exhibition Halls

• Other Public Places


What to Expect from Application Profile

1. Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the Glasses-Free 3D Displays market in the world.

2. Use the PORTER’s Five Forces analysis to determine the competitive intensity and therefore market attractiveness of the Global Glasses-Free 3D Displays market.

3. Leading company profiles reveal details of key Glasses-Free 3D Displays market players’ global operations, strategies, financial performance & their recent developments.

4. Add weight to presentations and pitches by understanding the future growth prospects of the Global Glasses-Free 3D Displays market with forecast for decade by both market share (%) & revenue (USD Million).


Recent Development

• In May 2022, Sony Corporation, Theta Labs, Inc. will partner with. (US software) to create a 3D NFT whose design will be compatible with Sony Corporation's Spatial Reality Device (SRD) technology.

• In April 2022, Apple announced that it plans to display MR devices equipped with Micro OLED and OLED displays on HMDs.


Segment Insights

By Application

The TV segment of the 3D display market is expected to generate the most revenue in 2022. Much of the growth in the TV segment can be attributed to the shift in consumer preferences from on the go to watching entertainment at home. TV or computer after the COVID-19 pandemic. The change encouraged TV makers to add 3D images to their products. These TVs provide better viewing and better picture quality. Consumer electronics companies (CEMs) have led to the growth of the TV market by promoting 3D screen TVs as high-end products with great features. The mobile segment is also expected to witness significant growth of over 21.0% in the 3D display market during the forecast period. This change can be attributed to the intense competition among smartphone vendors to provide better features to gain an edge in the smartphone market. In addition, the mobile gaming industry's release of games that require high-quality graphics also contributed to the growth of the smartphone market during the forecast period.

By End-use

The desire to improve the spectator experience and provide more entertainment is driving the demand for 3D glasses in stadiums. These shows provide three-dimensional vision without the audience needing to wear special glasses, making them more attractive and inclusive to a wider audience. In sports, this technology enables fans to see the depth and length of the game, providing a high level of realism and excitement. It can also display recommended content such as player stats, replays, and interactive content that may be of greater interest to viewers. Sporting events are known for their exciting atmosphere, and glasses-free 3D displays offer a unique way to increase the excitement and create a deeper connection between fans and the game. This demand comes from a combination of technological advances and the sports industry's constant search for new ways to engage and entertain people.

 

Regional Insights

Asia Pacific leads the market, accounting for more than 31.65% of global revenue in 2022. Advances in technology, increasing smartphone penetration and adoption. The adoption of digital services is a key factor influencing business growth in this field. In addition, the increasing demand for video production worldwide is accelerating the adoption of stereoscopic images. The widespread use of 3D imaging technology in entertainment, defense, gaming and construction simulation will continue to develop this industry throughout the forecast period. Asia Pacific is expected to be the fastest growing region over the same period due to changing consumer preferences and rising household disposable income. The participation of major technology players such as LG, Samsung Electronics, Sony Corporation, Panasonic Corporation and Fujifilm Holdings is also supporting the growth of the 3D display market in Asia Pacific.

 


1             INTRODUCTION

               1.1         Study Objectives

               1.2         Market Definitions

                              1.2.1      Inclusions & Exclusions

                              1.2.2      Region: Inclusions & Exclusions

                              1.2.3      Study Scope

                                             1.2.3.1  Markets Covered

                                             1.2.3.2  Regional Scope

                                             1.2.3.3  Years Considered

                              1.2.4      Currency Considered

                              1.2.5      Limitations

                              1.2.6      Summary Of Report (Chapter Wise Summary)

 

2             RESEARCH METHODOLOGY

               2.1         Research Data

                              2.1.1      Secondary & Primary Research

                              2.1.2      Secondary Data

                                             2.1.2.1  Secondary Sources

                              2.1.3      Primary Data

                                             2.1.3.1  Primary Sources

               2.2         Market Breakdown & Data Triangulation

               2.3         Market Size Estimation

                              2.3.1      Bottom-Up Approach

                              2.3.2      Top-Down Approach

               2.4         Research Assumptions & Limitations

                              2.4.1      Assumptions

                              2.4.2      Limitations

 

3             EXECUTIVE SUMMARY

 

4             ACROSS THE GLOBE

               4.1         Upcoming Attractive Market Opportunities

               4.2         Country Wise Market Growth

               4.3         Segment Wise Market Growth

 

5             MARKET OVERVIEW

               5.1         Market Introduction

               5.2         Market Dynamics

                              5.2.1      Drivers

                              5.2.2      Restraints

                              5.2.3      Opportunities

                              5.2.4      Challenges

               5.3         PORTOR’S Five Forces Analysis

                              5.3.1      Threat of New Entrants

                              5.3.2      Threat of Substitutes

                              5.3.3      Bargaining Power of Suppliers

                              5.3.4      Bargaining Power of Buyers

                              5.3.5      Intensity of Competitive Rivalry

               5.4         Market Premium insights (Enterprise license)

                              5.4.1      Case Study Analysis

                              5.4.2      Country Wise Import & Export Data (If Applicable)

                              5.4.3      Regulatory Bodies & Authorization Across the Globe

                              5.4.4      Key Conferences & Events: 2022 & 2023

                              5.4.5      Top Patents for The Market: 2022

 

6             GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY TECHNOLOGY

               6.1         Global Market Revenue & Share Analysis, By Technology

                              6.1.1      Light Barriers

                              6.1.2      Lenticular Lens

                              6.1.3      Directional Backlights

                              6.1.4      Direct Imaging

                              6.1.5      Other Technologies

               6.2         Global Market Revenue & Share Analysis, 2018 – 2022

               6.3         Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               6.4         Key Takeaways

 

7             GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY DISPLAY TYPE

               7.1         Global Market Revenue & Share Analysis, By Display Type

                              7.1.1      Full HD

                              7.1.2      Ultra HD

               7.2         Global Market Revenue & Share Analysis, 2018 – 2022

               7.3         Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               7.4         Key Takeaways

 

8             GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY DISPLAY SIZE

               8.1         Global Market Revenue & Share Analysis, By Display Size

                              8.1.1      Below 28”

                              8.1.2      28” to 49”

                              8.1.3      50” to 65”

                              8.1.4      65” to 100”

               8.2         Global Market Revenue & Share Analysis, 2018 – 2022

               8.3         Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               8.4         Key Takeaways

 

9             GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY PRICE

               9.1         Global Market Revenue & Share Analysis, By Price

                              9.1.1      500 – 1,499 USD

                              9.1.2      1,500 – 2,499 USD

                              9.1.3      2,500 – 4,999 USD

                              9.1.4      5,000 – 9,999 USD

                              9.1.5      Above 10,000 USD

               9.2         Global Market Revenue & Share Analysis, 2018 – 2022

               9.3         Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               9.3         Key Takeaways

 

10           GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY APPLICATION

               10.1       Global Market Revenue & Share Analysis, By Application

                              10.1.1    TV Displays

                              10.1.2    Advertising Displays

                              10.1.3    Mobile Devices

                              10.1.4    Other Applications

               10.2       Global Market Revenue & Share Analysis, 2018 – 2022

               10.3       Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               10.4       Key Takeaways

 

11           GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY END USE

               11.1       Global Market Revenue & Share Analysis, By End Use

                              11.1.1    Cinema Lobbies

                              11.1.2    Sports Arenas

                              11.1.3    Trade Shows & Conferences

                              11.1.4    Amusement Parks

                              11.1.5    Museums & Exhibition Halls

                              11.1.6    Other Public Places

               11.2       Global Market Revenue & Share Analysis, 2018 – 2022

               11.3       Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               11.4       Key Takeaways

 

12           GLASSES-FREE 3D DISPLAYS MARKET OVERVIEW, BY REGION

               12.1       Global Market Revenue & Share Analysis, By Region

                              12.1.1    North America

                              12.1.2    Europe

                              12.1.3    Asia Pacific

                              12.1.4    Middle East & Africa

                              12.1.5    South America

               12.2       Global Market Revenue & Share Analysis, 2018 – 2022

               12.3       Global Market Revenue & Share Forecast Analysis, 2023 – 2032

               12.4       Key Takeaways

 

13           NORTH AMERICA MARKET ANALYSIS

               13.1       North America Market Revenue & Share Analysis, By Technology

               13.2       North America Market Revenue & Share Analysis, By Display Type

               13.3       North America Market Revenue & Share Analysis, By Display Size

               13.4       North America Market Revenue & Share Analysis, By Price

               13.5       North America Market Revenue & Share Analysis, By End Use

               13.6       North America Market Revenue & Share Analysis, By Application

               13.7       North America Market Revenue & Share Analysis, By Country

                              13.7.1    US

                              13.7.2    Canada

                              13.7.3    Mexico

               13.8       Key Takeaways

 

14           EUROPE MARKET ANALYSIS

               14.1       Europe Market Revenue & Share Analysis, By Technology

               14.2       Europe Market Revenue & Share Analysis, By Display Type

               14.3       Europe Market Revenue & Share Analysis, By Display Size

               14.4       Europe Market Revenue & Share Analysis, By Price

               14.5       Europe Market Revenue & Share Analysis, By End Use

               14.6       Europe Market Revenue & Share Analysis, By Application

               14.7       Europe Market Revenue & Share Analysis, By Country

                              14.7.1    UK

                              14.7.2    Italy

                              14.7.3    Spain

                              14.7.4    Germany

                              14.7.5    France

                              14.7.6    Rest of Europe

               14.8       Key Takeaways

 

15           ASIA PACIFIC MARKET ANALYSIS

               15.1       APAC Market Revenue & Share Analysis, By Technology

               15.2       APAC Market Revenue & Share Analysis, By Display Type

               15.3       APAC Market Revenue & Share Analysis, By Display Size

               15.4       APAC Market Revenue & Share Analysis, By Price

               15.5       APAC Market Revenue & Share Analysis, By End Use

               15.6       APAC Market Revenue & Share Analysis, By Application

               15.7       APAC Market Revenue & Share Analysis, By Country

                              15.7.1    China

                              15.7.2    Japan

                              15.7.3    India

                              15.7.4    South Korea

                              15.7.5    Rest of APAC

               15.8       Key Takeaways

 

16           MIDDLE EAST & AFRICA MARKET ANALYSIS

               16.1       MEA Market Revenue & Share Analysis, By Technology

               16.2       MEA Market Revenue & Share Analysis, By Display Type

               16.3       MEA Market Revenue & Share Analysis, By Display Size

               16.4       MEA Market Revenue & Share Analysis, By Price

               16.5       MEA Market Revenue & Share Analysis, By End Use

               16.6       MEA Market Revenue & Share Analysis, By Application

               16.7       MEA Market Revenue & Share Analysis, By Country

                              16.7.1    GCC

                              16.7.2    South Africa

                              16.7.3    Rest of MEA

               16.8       Key Takeaways

 

17           SOUTH AMERICA MARKET ANALYSIS

               17.1       SA Market Revenue & Share Analysis, By Technology

               17.2       SA Market Revenue & Share Analysis, By Display Type

               17.3       SA Market Revenue & Share Analysis, By Display Size

               17.4       SA Market Revenue & Share Analysis, By Price

               17.5       SA Market Revenue & Share Analysis, By End Use

               17.6       SA Market Revenue & Share Analysis, By Application

               17.7       SA Market Revenue & Share Analysis, By Country

                              17.7.1    Brazil

                              17.7.2    Argentina

                              17.7.3    Rest of SA

               17.8       Key Takeaways

 

18           COMPETITIVE SCENARIO

               18.1       Overview

               18.2       Key Players Market Share Analysis

               18.3       Recent Developments & Source Launches

               18.4       Mergers & Acquisitions

               18.5       Partnerships, Agreements & Collaborations

 

19           COMPANY PROFILES

               19.1       Overview

               19.2       Key players

                              19.2.1    Alioscopy (France)

                                             19.2.1.1               Business Overview

                                             19.2.1.2               Product Offered

                                             19.2.1.3               Financial Insights

                                             19.2.1.4               Strategic Developments

                                                            19.2.1.4.1            New Product Launches

                                                            19.2.1.4.2            Agreements & Collaborations

                                             19.2.1.5               Business Aspects (NOISE Analysis)

                                                            19.2.1.5.1            Key Strengths

                                                            19.2.1.5.2            Opportunities

                                                            19.2.1.5.3            Weaknesses & Competitive Threats

                                                            19.2.1.5.4            Needs & Improvements

                              19.2.2    Kangde Xin Composite Material Group Co., Ltd (China)

                              19.2.3    Leyard Opto-Electronic Company Ltd. (China)

                              19.2.4    Royal Philips N.V (Netherlands)

                              19.2.5    TCL Corporation (China)

                              19.2.6    Samsung Electronics Co Ltd (South Korean)

                              19.2.7    Dolby Laboratories, Inc (US)

                              19.2.8    3M Company (US)

                              19.2.9    New Vision Display Inc (China)

                              19.2.10 Magnetic Media Holdings Inc (US)

 

20           DISCLAIMER

21           APPENDIX

 

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